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Маппинг у больницы


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Frost

Первокласник
Пользователь
05.04.2014
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Всем привет! Хотел бы представить вам хороший мапинг

CreateObject(4956,2201.3999023,-2344.3000488,21.8999996,0.0000000,0.0000000,269.9945068); //object(lodrnway5_las) (1)
CreateObject(4443,2180.6999512,-2344.8999023,22.7999992,0.0000000,0.0000000,359.9945068); //object(lodseabed074) (1)
CreateObject(4819,1851.5999756,2386.6000977,16.8999996,0.0000000,0.0000000,0.0000000); //object(trntrk5_las) (1)
CreateObject(4863,1854.4000244,2388.6000977,14.6999998,0.0000000,0.0000000,123.9971924); //object(airtun1_las) (1)
CreateObject(984,2184.0000000,-2353.3999023,21.6000004,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (1)
CreateObject(984,2184.1000977,-2365.8999023,21.6000004,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (2)
CreateObject(982,2182.3000488,-2347.1000977,21.6000004,0.0000000,0.0000000,90.0000000); //object(fenceshit) (1)
CreateObject(984,2169.5000000,-2353.5000000,21.6000004,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (5)
CreateObject(984,2169.5000000,-2366.3000488,21.6000004,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (6)
CreateObject(1468,2181.5000000,-2372.3000488,22.2000008,0.0000000,0.0000000,8.0000000); //object(dyn_mesh_05) (1)
CreateObject(1468,2172.1000977,-2372.8000488,22.2000008,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_05) (2)
CreateObject(4990,2174.6999512,-2372.8000488,22.0000000,0.0000000,0.0000000,90.0000000); //object(airprtwlkto1_las) (4)
CreateObject(4990,2177.8999023,-2372.6999512,22.0000000,0.0000000,0.0000000,272.0000000); //object(airprtwlkto1_las) (5)
CreateObject(4890,2178.3999023,-2372.6999512,21.6000004,0.0000000,0.0000000,270.0000000); //object(lasairprterm2_las) (1)
CreateObject(637,2167.0000000,-2361.6000977,20.8999996,0.0000000,0.0000000,0.0000000); //object(kb_planterbox) (1)
CreateObject(647,2206.0000000,-2341.3000488,20.8999996,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (1)
CreateObject(647,2204.3000488,-2341.1999512,20.8999996,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (2)
CreateObject(647,2202.6999512,-2341.1000977,20.8999996,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (3)
CreateObject(647,2215.0000000,-2341.0000000,20.8999996,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (4)
CreateObject(647,2216.8000488,-2341.0000000,20.8999996,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (5)
CreateObject(647,2218.3999023,-2341.0000000,20.8999996,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (6)
CreateObject(644,2226.0000000,-2369.6999512,20.8999996,0.0000000,0.0000000,0.0000000); //object(pot_02) (1)
CreateObject(636,2194.1999512,-2370.5000000,20.8999996,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb2) (1)
CreateObject(637,2210.3000488,-2368.8000488,20.8999996,0.0000000,0.0000000,0.0000000); //object(kb_planterbox) (2)
CreateObject(984,2219.8000488,-2340.1999512,21.6000004,0.0000000,0.0000000,90.0000000); //object(fenceshit2) (8)
CreateObject(984,2227.8999023,-2340.1999512,21.6000004,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (9)
CreateObject(983,2235.8000488,-2343.0000000,21.6000004,0.0000000,0.0000000,28.0000000); //object(fenceshit3) (3)
CreateObject(984,2201.1999512,-2340.1999512,21.6000004,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (10)
CreateObject(983,2194.8999023,-2343.6000977,21.6000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4)
Автор: Неизвестен

 
Последнее редактирование модератором:
A

Amfy

Гость
Гость
Судя по мапингу, автор хорошо нажрался, перед тем как сделать данную работу. Никакой логики. Объект так сказать, административный, и стоит так, будто рюмочная какая-то. Про заборы я вообще молчу) ну, а так плюс за то, что выложил :)

 

Frost

Первокласник
Пользователь
05.04.2014
150
30
0
25
Судя по мапингу, автор хорошо нажрался, перед тем как сделать данную работу. Никакой логики. Объект так сказать, административный, и стоит так, будто рюмочная какая-то. Про заборы я вообще молчу) ну, а так плюс за то, что выложил :)
Я все подряд выкладываю :) А то что то все ленивые, Да и активности нет вообще

 
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