Вот
else if(dialogid == 53)
{
if(response)
{
PyxiTime[playerid] = 10;
new sendername[255];
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 500);// Дигл
ServerGivePlayerWeapons(playerid, 41, 500);// Спрей
ServerGivePlayerWeapons(playerid, 29, 500);// МП-5
ServerGivePlayerWeapons(playerid, 30, 500);// АК-47
ServerGivePlayerWeapons(playerid, 27, 50);// Дробовик
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerWeapons(playerid, 46, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else if(dialogid == 8)
{
if(response)
{
PyxiTime[playerid] = 10;
new sendername[255];
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 500);// Дигл
ServerGivePlayerWeapons(playerid, 41, 500);// Спрей
ServerGivePlayerWeapons(playerid, 29, 500);// МП-5
ServerGivePlayerWeapons(playerid, 30, 500);// АК-47
ServerGivePlayerWeapons(playerid, 27, 50);// Дробовик
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else if(dialogid == 51)
{
if(response)
{
PyxiTime[playerid] = 10;
new sendername[255];
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 6, 1);// Лопата
ServerGivePlayerWeapons(playerid, 15, 1);// Топор
ServerGivePlayerWeapons(playerid, 9, 1);// Бензопила
ServerGivePlayerWeapons(playerid, 42, 9999);// Огнетушитель
ServerGivePlayerWeapons(playerid, 42, 9999);// Огнетушитель
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
else if(dialogid == 345)
{
if(response)
{
//------------------------------------------------------------------------------
if(listitem == 0)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]>4) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для агентов ФСБ!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 40);// Дигл
ServerGivePlayerWeapons(playerid, 41, 100);//Спрей
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//------------------------------------------------------------------------------
if(listitem == 1)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]<5&&PlayerInfo[playerid][pRank]>8) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для младшего состава ФСБ!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 160);// Дигл
ServerGivePlayerWeapons(playerid, 41, 250);// Спрей
ServerGivePlayerWeapons(playerid, 29, 200);// МП-5
// ServerGivePlayerWeapons(playerid, 30, 80);// АК-47
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//------------------------------------------------------------------------------
if(listitem == 2)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]<9) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для старшего состава ФСБ!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 200);// Дигл
ServerGivePlayerWeapons(playerid, 41, 300);// Спрей
ServerGivePlayerWeapons(playerid, 29, 250);// МП-5
ServerGivePlayerWeapons(playerid, 30, 150);// АК-47
ServerGivePlayerWeapons(playerid, 34, 15);// Снайперская винтовка
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
else if(dialogid == 346)
{
if(response)
{
//------------------------------------------------------------------------------
if(listitem == 0)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]>2) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для солдатов-срочников!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 30, 40);// хз
ServerGivePlayerWeapons(playerid, 22, 100);//хз
//ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//------------------------------------------------------------------------------
if(listitem == 1)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]<9) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для офицерского состава!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 160);// Дигл
ServerGivePlayerWeapons(playerid, 34, 250);// Спрей
ServerGivePlayerWeapons(playerid, 30, 200);// МП-5
ServerGivePlayerWeapons(playerid, 27, 80);// АК-47
ServerGivePlayerWeapons(playerid, 16, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
Только я тут не знаю что для фракции №1
else if(dialogid == 53)
{
if(response)
{
PyxiTime[playerid] = 10;
new sendername[255];
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 500);// Дигл
ServerGivePlayerWeapons(playerid, 41, 500);// Спрей
ServerGivePlayerWeapons(playerid, 29, 500);// МП-5
ServerGivePlayerWeapons(playerid, 30, 500);// АК-47
ServerGivePlayerWeapons(playerid, 27, 50);// Дробовик
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerWeapons(playerid, 46, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else if(dialogid == 8)
{
if(response)
{
PyxiTime[playerid] = 10;
new sendername[255];
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 500);// Дигл
ServerGivePlayerWeapons(playerid, 41, 500);// Спрей
ServerGivePlayerWeapons(playerid, 29, 500);// МП-5
ServerGivePlayerWeapons(playerid, 30, 500);// АК-47
ServerGivePlayerWeapons(playerid, 27, 50);// Дробовик
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else if(dialogid == 51)
{
if(response)
{
PyxiTime[playerid] = 10;
new sendername[255];
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 6, 1);// Лопата
ServerGivePlayerWeapons(playerid, 15, 1);// Топор
ServerGivePlayerWeapons(playerid, 9, 1);// Бензопила
ServerGivePlayerWeapons(playerid, 42, 9999);// Огнетушитель
ServerGivePlayerWeapons(playerid, 42, 9999);// Огнетушитель
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
else if(dialogid == 345)
{
if(response)
{
//------------------------------------------------------------------------------
if(listitem == 0)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]>4) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для агентов ФСБ!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 40);// Дигл
ServerGivePlayerWeapons(playerid, 41, 100);//Спрей
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//------------------------------------------------------------------------------
if(listitem == 1)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]<5&&PlayerInfo[playerid][pRank]>8) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для младшего состава ФСБ!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 160);// Дигл
ServerGivePlayerWeapons(playerid, 41, 250);// Спрей
ServerGivePlayerWeapons(playerid, 29, 200);// МП-5
// ServerGivePlayerWeapons(playerid, 30, 80);// АК-47
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//------------------------------------------------------------------------------
if(listitem == 2)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]<9) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для старшего состава ФСБ!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 200);// Дигл
ServerGivePlayerWeapons(playerid, 41, 300);// Спрей
ServerGivePlayerWeapons(playerid, 29, 250);// МП-5
ServerGivePlayerWeapons(playerid, 30, 150);// АК-47
ServerGivePlayerWeapons(playerid, 34, 15);// Снайперская винтовка
ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
else if(dialogid == 346)
{
if(response)
{
//------------------------------------------------------------------------------
if(listitem == 0)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]>2) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для солдатов-срочников!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 30, 40);// хз
ServerGivePlayerWeapons(playerid, 22, 100);//хз
//ServerGivePlayerWeapons(playerid, 3, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//------------------------------------------------------------------------------
if(listitem == 1)
{
PyxiTime[playerid] = 10;
new sendername[255];
if(PlayerInfo[playerid][pRank]<9) return SendClientMessage(playerid,COLOR_GREY,"Боекомплект доступен только для офицерского состава!");
OnWeapon[playerid] = 1;
ServerGivePlayerWeapons(playerid, 24, 160);// Дигл
ServerGivePlayerWeapons(playerid, 34, 250);// Спрей
ServerGivePlayerWeapons(playerid, 30, 200);// МП-5
ServerGivePlayerWeapons(playerid, 27, 80);// АК-47
ServerGivePlayerWeapons(playerid, 16, 1);// Дубинка
ServerGivePlayerHealth(playerid, 100);// здоровье
SetPlayerArmour(playerid, 100);// бронижелет
PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0);//звук при взятии набора
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s взял служебный боекомплект.", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
Только я тут не знаю что для фракции №1